Learning game development

I love games, especially video games, and want to bring my own ideas to life, so I'm learning to do just that!

Below are weekly learning logs - mostly to keep me accountable but maybe it'll be helpful for other people learning game development.

Plan Result
Finish videos 49 - 50 Three.js journey
Read 'Decoupling Patterns' section of Programming Patterns
Plan Result
Finish videos 45-47 of Three.js journey
Read 'Behavioral Patterns' section of Programming Patterns

Finished the lessons on post-processing, performance, and loading screens in Three.js.

Also read some more game dev programming patterns! Ideas around using data to define behavior instead of creating additional classes were interesting since it is similar to how resources can be used in Godot.